The Web Browser as Ouija Board

I recently came across The Blog of the Damned — a group weblog that has compiled some interesting instances of “forteana 2.0 and the uncanny internet.”

One entry in particular really jumped out at me: The Browser as Scrying Tool — that is, the literalization of the metaphor that “the Internet is haunted, and that the clients we use, our browsers, IM softwares, IRC clients etc., might be thought of as crystal balls, or Ouija boards.”

The site refers back to Gareth Howell’s Digital Me master’s project, which includes a page about “ghosts” on the internet and comes to a poetic conclusion:

…the haunted Internet isn’t about ghosts. It’s about us. It’s us who haunt the Internet, it’s us who leave disembodied traces of a life lived. It’s us who appear out of nowhere to others in chat rooms, Google searches and online worlds. It’s us who are desperate to communicate, to understand our lives and histories, and to find peace.

I think this is quite accurate: online media becomes a projective screen upon which desires and fears — often desires and fears ABOUT new media itself — are frequently played out. (I recently purchased Jeffrey Sconce’s book, Haunted Media, which delves into the communications theory involved here, and will likely blog more about this book in depth later on). Contributing to this interest in the “afterlife” online is the fact that our online personalities can outlive us (as Lord Andrews points out in his blog entry, “The Wired and the Dead”): traces of life linger in the ether.

In the concluding chapter of my upcoming book, The Popular Uncanny, I also make the argument that structures of the uncanny underpin a great deal of what we do when we interface with cyberspace technologies. The Ouija board is a perfect example of what I’m talking about. It is little wonder that you can ask a Ouija board a question online at Museum of the Talking Boards — or that you can ask questions while holding your palm over the planchette at witchboard.com — because the mouse and the visual pointer (usually an arrow on your screen — but sometimes an icon of a disembodied hand) which are virtually identical to the pointer-over-letters structure of the spiritualist board. (In fact, a very early computer game using a modified mouse was Gypsy, a Ouija styled game.) Similar analogues can be found everywhere online, including the most popular page on the internet: whenever you type a question into google, and click on the I’m Feeling Lucky button (instead of the “search” button), you might as well be asking the search engine to summon an answer to your question from the great beyond.

If surfing the web is like scrying on a Ouija board, then why doesn’t it frighten us away? The answer might be simply that we see our side of the terminal as an extension of ourselves — that the internet is not quite Other enough to instill us with dread. One of the elements of all this that make the “strangely familiar” all the more “familiar” and domestic is that so much of the web is modeled off of other media — the Ouija board was an artifact of popular culture from the late 20th century, and itself was an artifact of spiritualist culture from days of old. This transmedia repackaging of older forms of media (and literally spirit “media”) into something new makes it all the more “safe” since it is familiar, despite its connections to the traditionally occult and uncanny.

But the manufacturing of nostalgia is never quite enough to dispel the anxiety we might feel when we encounter the uncanny online: the potential for encountering an uncanny surprise still awaits behind every click of the mouse. From “pop-up” windows that spring like a Jack-in-the-Box onto our screens to the disembodied “voices” of people long gone in online mortuary guestbooks or websites left in their wake, the internet is a space that is constructed much like an uncanny haunted house, and behind every “home” page lurks the potential reminder that this virtual world is as “un-home-like” (unheimlich) as it is yet another staple of our living rooms and home offices. The windowpane is familiar; what lurks on the other side of it is always potentially frightening, weird, and strange.

[p.s. I’m blocking comments on this post because it is drawing much spam…]

By Michael Arnzen

Michael Arnzen holds four Bram Stoker Awards and an International Horror Guild Award for his disturbing (and often funny) fiction, poetry and literary experiments. He has been teaching as a Professor of English in the MFA program in Writing Popular Fiction at Seton Hill University since 1999.