Stephanie Lay is researching the uncanny valley and is looking for participants to take a survey that rates the eerieness and humanness of an array of faces. The survey takes less than 20 minutes and will likely get you thinking about your own perceptions of what is and is not uncanny. Sign up at http://bit.ly/FaceExperiment. […]
Tag: uncanny valley
Transhumanism and the Second Uncanny Valley
The above schematic is an extension of the “uncanny valley” theory that futurist Jamais Cascio proposed in 2008: a “second uncanny valley” that occurs after culture moves into “transhuman” territory. I like this because it causes us to rethink the structure of “uncanny valley” theory through — uncannily — its mirror reflection, or double image. […]
The Uncanny Valley and Intellectual Uncertainty
Scientists are continuing to conduct empirical research into the theoretical assumptions of uncanny valley theory. A recent article in Digital Trends by Jeffrey Van Camp announces that “Scientists think they’ve figured out the ‘uncanny valley’. It’s based on a report from Science Daily about a recent brain study called “Your Brain on Androids” by Ayse […]
Lomography and the Uncanny
“Archaeological Photography, the Uncanny Valley, and Lomography” by Colleen Morgan touches on the way documentary images of archaeological sites use particular photographic techniques to produce an uncanny effect (whether consciously or not). I hadn’t heard of “lomography” before, which Morgan describes: “lomography…employs low-quality toy cameras for an intentionally “bad” photograph that is blurry, off-color with light […]
Video Games and the Uncanny Valley: Photorealism vs. Stylization
James Portnow and Daniel Floyd present a very articulate explanation of ‘uncanny valley’ theory for game developers in their animated lecture series for Edge-Online, “Video Games and the Uncanny Valley”. I particularly like the explanation of the pros and cons to the two strategies game designers and animators are using to approach the ‘problem’ — […]
The Uncanny Design of Robot Heads
While theories of the “uncanny valley” are debatable (see Hanson’s “Upending the Uncanny Valley” (.pdf)), the quest for human-like androids and automatons continue to compel their designers. At Carnegie-Mellon University’s anthropomorphism.org, I found an interesting early study of robot head design that shows how these designers sometimes make choices about when to make robots anthropomorphic […]
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